| Welcome | |
|---|---|
| Welcome to the Secrets of the Depths forum! | |
Moderators: SotDRP, Lord-Anarki, Smartman
sloc <xcoordinate>,<ycoordinate>
spawn 01 <unittype>
(enter) sloc <xcoordinate>,<ycoordinate> (enter)
(enter) spawn 01 <unittype> (enter)
Loki wrote:This "convenient" system isn't really convenient if you need a stupid tutorial to learn how to use it. This is why I'm against such a faulty system since it has no consistencies to be reliant and/or convenient.
Go look for a way to actually make the REAL save and load to work as opposed to making a system that takes too long to manage.
Nobody is forcing you to use any system at all, Loki. Don't complain about the existing one, make a new one yourself if you don't like it.... unless you are paying them to make it for you?
No you.
Loki wrote: you have to check out the joints and knots of the code to figure out why it is unloadable in the first place.
Loki wrote:Go look for a way to actually make the REAL save and load to work as opposed to making a system that takes too long to manage.

In ORPGs they just have to save one hero, and that by itself takes almost an entire line of a code for that one hero.
Return to Guardian of the Depths
Users browsing this forum: No registered users and 0 guests